Differenze tra le versioni di "Utente:Ff300/Linkable"

Jump to navigation Jump to search
È abbastanza sensato, ora
(Poi aggiungo anche la casella della mossa Z)
(È abbastanza sensato, ora)
<div class="roundy pull-right text-center roundy pull-right text-center width-xl-3330 width-lg-35 width-md-50 width-sm-100 no-margin-sm" style="padding: 0.5ex; margin-left: 1ex; margin-bottom: 1ex; {{#invoke: css | horizGrad | type = {{{tipo|sconosciuto}}} }}">
<div class="flex flex-items-center flex-main-space-around" style="padding: 0.5ex 0;">
<div style="padding-left: 0.2ex;"><span class="text-big"><span class="text-big">'''{{{name}}}'''</span></span></div>
<div class="text-small">'''{{tt|{{{engname}}}|{{{engtname}}}}}'''<div style="margin-top: 0.5ex;">'''{{j|{{tt|{{{jname}}}|{{{jtrans}}}}}}}'''</div></div>
</div>
<div class="text-small roundy" style="border: 1px solid #{{#invoke: colore | {{{tipo|sconosciuto}}} | dark}}; padding: 0.1em;">{{{desc|Nessuna descrizione disponibile.}}}</div>
{{#if: {{{gameimage|}}} |
<div style="margin: 0.4ex 0;">[[File:{{{gameimage}}}|img-fluid|256px]]</div><includeonly>[[Categoria:Mosse che necessitano di uno screenshot]]</includeonly>
}} {{#if: {{{gameimage2|}}} |
<includeonly>[[Categoria:Mosse che necessitano di uno screenshot]]</includeonly>
<div>[[File:{{{gameimage2}}}|img-fluid|256px]]</div>
}}
<div class="flex flex-main-stretch" style="margin: 0.4ex 0;">
{{#if: {{{gameimage2|}}} |
<div class="roundy" style="background: #{{#invoke: colore | {{{tipo|sconosciuto}}} }}; color: #FFF; border: 1px solid #FFF; width: 50%; margin-right: 0.5ex;">'''[[{{colore2|FFF|{{{tipo|Sconosciuto}}} (tipo)|<span style="color:#FFF;">{{{tipo|Sconosciuto}}}</span>]]}}'''</div>
<div>[[File:{{{gameimage2}}}|256px]]</div>
<div class="roundy" style="background: #{{#invoke: colore | {{{damagecategory|sconosciuto}}} }}; color: #FFF; border: 1px solid #FFF; width: 50%;">'''[[{{colore2|FFF|{{{damagecategory|senza categoria}}} (categoria danno)|<span style="color:#{{#invoke: colore | {{{damagecategory|Stato}}}_text }}">{{{damagecategory|Senza categoria}}}</span>]]}}'''</div>
}}
 
<div class="flex flex-main-stretch">
<div class="roundy" style="background: #{{#invoke: colore | {{{tipo|sconosciuto}}} }}; color: #FFF; border: 1px solid #FFF; width: 50%; margin-right: 0.5ex;">'''[[{{{tipo|Sconosciuto}}} (tipo)|<span style="color:#FFF;">{{{tipo|Sconosciuto}}}</span>]]'''</div>
<div class="roundy" style="background: #{{#invoke: colore | {{{damagecategory|sconosciuto}}} }}; color: #FFF; border: 1px solid #FFF; width: 50%;">'''[[{{{damagecategory|senza categoria}}} (categoria danno)|<span style="color:#{{#invoke: colore | {{{damagecategory|Stato}}}_text }}">{{{damagecategory|Senza categoria}}}</span>]]'''</div>
</div>
<div class="grid" style="widthmargin: 100%0.4ex 0;"><div style="width: 100%; border-spacing: 0.2ex;">
 
<div>
<div class="grid" style="width: 100%;"><div style="width: 100%;">
<div class="roundy" style="background: #fff; border: 1px solid #{{#invoke: colore|{{{tipo|sconosciuto}}}}}; width: 2025%;"><div class="text-small">Potenza</div>{{#if: {{{powernotes|}}} | {{tt|{{{power|—}}}|{{{powernotes}}}}} | {{{power|—}}} }}</div>
<div class="roundy" style="background: #fff; border: 1px solid #{{#invoke: colore|{{{tipo|sconosciuto}}}}}; width: 2025%;"><div class="text-small">Precisione</div>{{#if: {{{accuracynotes|}}} | {{tt|{{{accuracy|—}}}|{{{accuracynotes}}}}} | {{{accuracy|—}}} }}%</div>
{{#ifeq: {{{priority|0}}}{{{prioritynotes|}}} | 0 | |
<div class="roundy" style="background: #FFFFFF; border: 1px solid #{{#invoke: colore|{{{tipo|sconosciuto}}}}}; width: 2025%;"><div class="text-small">Priorità</div>{{#if: {{{prioritynotes|}}} | {{tt|{{{priority|—}}}|{{{prioritynotes}}}}} | {{{priority|—}}} }}</div>}}
<div class="roundy" style="background: #fff; border: 1px solid #{{#invoke: colore|{{{tipo|sconosciuto}}}}}; width: 2025%;"><div class="text-small">PP</div>{{#if: {{{ppnotes|}}} | {{tt|{{{basepp|1}}}|{{{ppnotes}}}}} | {{{basepp|1}}} }}</div>
<div class="roundy" style="background: #fff; border: 1px solid #{{#invoke: colore|{{{tipo|sconosciuto}}}}}; width: 2025%;"><div class="text-small">Max&nbsp;PP</div>{{#switch: {{{basepp|-}}} | ? | N/A | - = {{{basepp|-}}} |#default={{#if: {{{ppnotes|}}} | {{tt|{{#expr: floor({{{basepp|1}}} * 1.6)}}|{{{maxppnotes}}}}} | {{#expr: floor({{{basepp|1}}} * 1.6)}} }} }}</div>
{{#if: {{{zpower|}}} |
</div></div> {{#if: {{{burn|}}}{{{sleep|}}}{{{poison|}}}{{{badpoison|}}}{{{paralysis|}}}{{{freeze|}}} |
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore | fuoco | light}}; border: 1px solid #{{#invoke: colore | fuoco}}FFFFFF; width: 2025%;"><div class="text-small">BRUPotenza mossa Z</div>{{{burnzpower|0-}}}%</div>}}
<div class="flex flex-items-center flex-main-stretch">
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore | fuoco | light}}; border: 1px solid #{{#invoke: colore | fuoco}}; width: 20%;"><div class="text-small">BRU</div>{{{burn|0}}}%</div>
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore|ghiaccio|light}}; border: 1px solid #{{#invoke: colore|ghiaccio}}; width: 20%;"><div class="text-small">CON</div>{{{freeze|0}}}%</div>
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore|elettro|light}}; border: 1px solid #{{#invoke: colore|elettro}}; width: 20%;"><div class="text-small">PAR</div>{{{paralysis|0}}}%</div>
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore|veleno|light}}; border: 1px solid #{{#invoke: colore|veleno}}; width: 20%;"><div class="text-small">{{#if: {{{badpoison|}}} | I}}VLN</div>{{{badpoison|{{{poison|0}}}}}}%</div>
<div class="roundy" style="background: #{{#invoke: colore|stato|light}}; border: 1px solid #{{#invoke: colore|stato}}; width: 20%;"><div class="text-small">DRM</div>{{{sleep|0}}}%</div>
</div>
}}</div> {{#if: {{{burn|}}}{{{sleep|}}}{{{poison|}}}{{{badpoison|}}}{{{paralysis|}}}{{{freeze|}}}{{{confusion|}}}{{{flinch|}}}{{{love|}}} |
<div class="flex flex-items-centerwrap flex-main-stretch roundy" style="background: #fff; padding: 0.4ex;">{{#if: {{{burn|}}} |
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore |speciale|light}}; border:fuoco 1px solid #{{#invoke: colore|speciale}}; {{#if: {{{love|light}}} | | width: 50%;}}"><div class="text-small">ConfusioneBRU</div>{{{confusionburn|0}}}%</div>}}{{#if: {{{freeze|}}} |
<div class="roundy" style="backgroundmargin: #{{#invoke: colore|fisico|light}}0.2ex; borderbackground: 1px solid #{{#invoke: colore|fisico}}; {{#if: {{{love|}}} |ghiaccio | width: 50%;light}};"><div class="text-small">TentennamentoCON</div>{{{flinchfreeze|0}}}%</div>}}{{#if: {{{paralysis|}}} |
{{#if: {{{love|}}} | <div class="roundy" style="margin-left: 0.2ex; background: #ffcccc; border{{#invoke: 1pxcolore solid| #ff6666elettro | light}};"><div class="text-small">InfatuazionePAR</div>{{{loveparalysis|0}}}%</div>}}{{#if: {{{poison|}}} |
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore | veleno | light}}; border: 1px solid #{{#invoke: colore|veleno}}; width: 20%;"><div class="text-small">{{#if: {{{badpoison|}}} | I}}VLN</div>{{{badpoison|{{{poison|0}}}}}}%</div>}}{{#if: {{{sleep|}}} |
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore |ghiaccio|light}}; border:stato 1px| solid #{{#invoke: colore|ghiacciolight}}; width: 20%;"><div class="text-small">CONDRM</div>{{{freezesleep|0}}}%</div>}}{{#if: {{{confusion|}}} |
<div class="roundy" style="margin-right: 0.2ex; background: #{{#invoke: colore |elettro|light}}; border:speciale 1px| solid #{{#invoke: colore|elettrolight}}; width: 20%;"><div class="text-small">PARConfusione</div>{{{paralysisconfusion|0}}}%</div>}}{{#if: {{{flinch|}}} |
<div class="roundy" style="margin: 0.2ex; background: #{{#invoke: colore | fisico | light}};"><div class="text-small">Tentennamento</div>{{{flinch|0}}}%</div>}}{{#if: {{{love|}}} |
<div class="roundy" style="backgroundmargin: #{{#invoke: colore|stato|light}}0.2ex; borderbackground: 1px solid #{{#invoke: colore|stato}}ffcccc; width: 2040%;"><div class="text-small">DRMInfatuazione</div>{{{sleeplove|0}}}%</div>}}
</div>
}}
<div class="hover-expand roundy" style="background: #fff; bordermargin: 1px0.4ex solid #{{#invoke: colore | {{{tipo|sconosciuto}}} }}0;">'''Effetti'''<span class="hover-expand-content mw-collapsible mw-collapsed text-left" style="font-size: 90%; line-height: 1.2em;">
{{#ifeq: {{{touches|no}}} | yes |
* '''Mossa da [[contatto]]'''<includeonly>[[Categoria:Mosse da contatto]]</includeonly> |
* ''{{colore|A0A0A0|Non è utilizzabile al di fuori della lotta}}'' }}
</span></div>
<div class="roundy" style="margin: 0.4ex 0; padding: 0 0.3ex 0.3ex; background: #fff;">
<div>'''Bersaglio'''</div>
<div class="grid text-small roundy" style="width: 100%;">
<div>
<div style="background: #{{#switch: {{{target|none}}}|all|alladjacent|allothers|adjacentfoes|foes=ED1C24|any|anyadjacent|adjacentfoe|foe=FF4500|nothing=709AD1|709AD1}}; {{roundy|3px}} border: 1px solid #000000;">Nemico</div>
|Non colpisce nessun Pokémon in campo{{tt|*|Didascalia di default!!}}<includeonly>[[Categoria:Mosse in cui non è stato inserito il bersaglio]]</includeonly>
}}</div>
</div>
<div class="roundy text-center" style="background: #fff; borderpadding: 1px solid #{{#invoke: colore | {{{tipo|sconosciuto}}} }}0.4ex; paddingmargin: 0.4ex 0;"><span>'''Disponibilità'''</span>
<div class="roundy" style="margin-bottom: 0.3ex; background: #{{#invoke: colore | {{#switch: {{{gen|I}}} |I=kanto|II=johto|III=hoenn|IV=sinnoh|V=unima|VI=kalos|VII=alola }} | light}}; border: 1px solid #{{#invoke: colore | {{#switch: {{{gen|I}}} |I=kanto|II=johto|III=hoenn|IV=sinnoh|V=unima|VI=kalos|VII=alola}} }};">Introdotta nella {{colore2|222|{{#switch: {{{gen|I}}} |I=prima|II=seconda|III=terza|IV=quarta|V=quinta|VI=sesta|VII=settima }} generazione}}</div>
{{#if: {{{tm#1|}}} |
<div class="roundy text-small" style="background: #fff; border: 1px solid #{{#invoke: colore | {{#switch: {{{gen|I}}} |I=kanto|II=johto|III=hoenn|IV=sinnoh|V=unima|VI=kalos|VII=alola}} }};">Non è né un'[[MT]], né un'[[MN]], né una [[mossa tutor]].</div>}}
</div> {{#ifexpr: {{{n|1000}}} >= 355 | |
<div class="roundy" style="background: #fff; color: #000; borderpadding: 1px solid #{{#invoke: colore| {{{tipo|sconosciuto}}} }}0.3ex; paddingmargin: 0.3ex4ex 0;">
<div class="text-center">'''{{colore2|000|Gara Pokémon|Gare}}'''</div>
<div class="flex flex-items-center flex-main-stretch flex-items-center">
</div>
}}{{#ifexpr: {{{n|1000}}} >= 468 | | {{#ifeq: {{{spm|0}}} | 1 | |
<div class="roundy" style="background: #fff; color: #000; borderpadding: 1px solid #{{#invoke: colore| {{{tipo|sconosciuto}}} }}0.3ex; paddingmargin: 0.3ex4ex 0;">
<div class="text-center">'''{{colore2|000|Super Gara Pokémon|Super Gare}}'''</div>
<div class="flex flex-items-center flex-main-stretch flex-items-center">
</div>
}} }}{{#ifexpr: {{{n|1000}}} >= 621 | |
<div class="roundy" style="background: #fff; color: #000; borderpadding: 1px solid #{{#invoke: colore| {{{tipo|sconosciuto}}} }}0.3ex; paddingmargin: 0.3ex4ex 0;">
<div class="text-center">'''{{colore2|000|Gara Pokémon|Gare Live}}'''</div>
<div class="flex flex-items-center flex-main-stretch flex-items-center">
</div>
}}
<div class="roundy text-left text-small" style="background: #fff; bordermargin: 1px0.4ex solid #{{#invoke: colore | {{{tipo|sconosciuto}}} }}0;">
{{#switch: {{{type|Sconosciuto}}} |Shadow|shadow|Ombra|ombra= |#default=
* Sul Movedex di Smogon:{{#switch:{{{gen|}}}|I=

Menu di navigazione